ReactiveML

ReactiveML is a programming language dedicated to the implementation of interactive systems as found in graphical user interfaces, video games or simulation problems. ReactiveML is based on the synchronous reactive model of Boussinot embedded in an ML language (here Objective Caml).
The synchronous reactive model provides synchronous parallel composition and dynamic features like the dynamic creation of processes. In ReactiveML, the reactive model is integrated at the language level (not as a library) which leads to a safer and a more natural programming.

Getting ReactiveML

Source distribution is available:
Warning: incompatible changes with previous versions are marked with *: changes

Documentation and Examples

Publications

Full list of publications

Contacts

Mailing-list: send me an email to subscribe (louis.mandel@lri.fr)
Bugs: bugs@reactiveml.org
Developers: devel@reactiveml.org

People

Louis Mandel - Laboratoire de Recherche en Informatique
Marc Pouzet - Laboratoire de Recherche en Informatique

Contributors

Matthieu Carlier (2004): Examples
Sarah Maarek (2004): Emacs mode
Florence Plateau

Links

Last update: 2010-01-30